So I hooked myself up to
Shadows of Valentia while waiting for the EHESP's results, and it might just be the worst in a long string of bad decisions since now I can't let go of it even though I'm supposed to work on finding a job, an internship or just
anything to quickly rebound from my (no doubt resounding) failure.
Even though Alice got it four months ago, it might be the first 3DS episode she hasn't played into the ground before letting me have it. Some of the old-school aspects were too disconcerting for her, I suppose. For my part, though it's been ages since I played the original, I remember it fondly enough that I was glad to see some of the early-series weirdness in the remake (Dread Fighters promoting back into Villagers, single-space inventories and the like), and I could excuse what would otherwise look like glaring flaws (the recycled maps, the AI's stupid flight mode, the Cantors' all too exploitable summons) as part of the 25-year-old charm.
Besides, the cosmetic makeover was great: graphics are amazing (my only complaint: still not a fan of the Dread Fighter's ninja theme),
almost nothing but praise for the voice acting (even though Zeke might have been the reason I played
Gaiden in the first place and was so enthusiastic about the remake, Patrick Seitz's overly deep and melodramatic performance turned me off him long before his string of ten one-stat level-ups finished the job), an excellently remade soundtrack... And that's not even getting into how all those characters are
characters now, not just bunches of pixels. And I'm glad they didn't try to cram an Avatar into that one. No Avatar, no inexplicable child characters? That's refreshing. Sure, there could have been some more work done on supports (or at least, more supports available without the need for DLC), but between those, the voice acting, the designs, the base convos and the fact that some of the characters actually have lines after their recruitment, that's more than enough to make a woman happy. And though that point becomes moot in Chapter 6, having two armies means we actually get to use more than 25% of the characters recruited on a regular basis, which is always an issue in games not titled
Thracia 776 or
Radiant Dawn.
Though of course, having characters with truly separate designs and personalities means I'm now playing favourites and sometimes doing stupid things because of that... Actually, there are few to no characters I really can't stand in that game, the way there was in other titles. At worst, they get a "meh", like Mae and Boey (useful, but I don't really care about their banter, although I'll admit Mae has the best battle quotes), or Luthier, Delthea, Silque and Faye on Alm's route (the last two have more or less permanent slots on my team, however, because having potentially unlimited uses of Warp, Physic and Rescue is too enjoyable to ignore -- and to think I turned Faye into a Pegasus Knight the first time round!). And at the other extreme, well... there's Python with his 300 kills, and his stalwart friend Forsyth. Sure, a good chunk of Python's kills came from excessive grinding, but he did solo the Last Bastion or whatever it's called (you know the one, where you get to kill Slayder at last) and shouldered most of the work in a good chunk of the battles in Rigel. Even then, at first, I only saw him as the inevitable third man of the Deliverance trio, one I used out of necessity because someone had to kill the enemies Lukas and Forsyth brought to single-digit HP, but he's grown on me.
Also, among things I wouldn't have picked up on if I'd somehow played the game four and a half years ago:
1. "Fernand" is the kind of name you'd only give to an asshole character. Shockingly, though, his turning traitor had nothing to do with being in love with Mathilda or something like that. And he's a genuine noble. None of that makes him any less pathetic, and honestly I preferred Fernand de Morcerf as far as asshole Fernands go.
2. I know it's the exact transcription for the string of characters making up his name, but why did the evil chancellor have to be named "Desaix"? I'd have been okay with keeping "Dozer", because that name doesn't fit at all. I mean, yeah, the real General Desaix actually did grow a moustache to hide the horrible scarring from a bullet to the mouth, but that's about the only parallel remotely possible between the two. And while he's not the perfect hero Napoleon made him out to be, said real Desaix was at least acknowledged by all as a decent man!
2. Then there's Massena, who does sound like an honourable person from his ten or so dialogue lines. I know, the developers probably weren't thinking in terms of accurate Napoleonic references and with names like Gazelle and Python, God knows how they picked names for the characters. But really, is it the best name for a reasonable enemy general?
So yup, while I've gotten lazy with my "research" lately, the habit of looking for historical references in everything is unlikely to die soon.
To end on a more interesting note, you have no idea how happy I am that
mark_asphodel seems to like the Deliverance trio as much as I do. Although I wish she wouldn't put them always through horrible fates (especially Lukas, the poor dear) because on one hand I'm squeeing because omygosh it's my favourite FE author and her writing is still so great and her characterisation is spot-on and
oh I'm so glad she's still writing and on the other hand... well, horrible fates.
Hey, at least not as horrible as
Fates *rimshot*